![]() ![]() The game will tell you "It Doesn't Affect" if you come across an Immune type. For example: Normal- and Fighting-types cannot touch Ghost-types, Ghost-types cannot touch Normal-types, Poison-types cannot touch Steel-types, Ground-types cannot touch Flying-types, Electric-types cannot touch Ground-types, Psychic-types cannot touch Dark-types, and now Dragon-types cannot touch Fairy-types. Lastly there are some types that won't even hit another type. The game will tell you when one type is weaker than another by saying "It's Not Very Effective" after the move is used. ![]() For example: a Fighting-type move attacking a Bug-type Pokemon will cause only half the damage. Some types are weak against others and cause half (.5x) damage compared to neutral types. The game will tell you when one type is stronger than another by saying "It's Super Effective" after the move is used. For example: an Electric-type move on a Normal-type Pokemon causes neutral damage (1x), but an Electric-type move on a Water-type Pokemon causes twice (2x) the damage. Some types are strong against others and cause twice (2x) the damage compared to neutral types. At the same time, each move a Pokemon can learn causes one kind of elemental damage from the same pool of 18 types. As mentioned earlier, each Pokemon is made up of one or two types. Types play a role in both a Pokemon's offense and defense. ![]()
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